Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Revisting the M3 Grease Gun: Why I think its mobility should be 100%.
Post: RE: Revisting the M3 Grease Gun: Why I think its m...

Bump, and a bump
Brennen Suggestions & Bug Reports 24 2,302 18 Jun 21 at 3:40pm
    Thread: New unit for both sides
Post: RE: New unit for both sides

we are never gonna get new classes, i know form personal experience -1
Brennen Reviewed 12 930 15 May 21 at 1:37pm
    Thread: Revisting the M3 Grease Gun: Why I think its mobility should be 100%.
Post: RE: Revisting the M3 Grease Gun: Why I think its m...

Bumpen again
Brennen Suggestions & Bug Reports 24 2,302 13 May 21 at 5:59pm
    Thread: More stuff for engineers.
Post: RE: More stuff for engineers.

To enforce rules
Brennen Reviewed 30 1,670 12 May 21 at 8:47pm
    Thread: More stuff for engineers.
Post: RE: More stuff for engineers.

-1 yeah there's a reasons you don't have this stuff
Brennen Reviewed 30 1,670 12 May 21 at 7:55pm
    Thread: Revisting the M3 Grease Gun: Why I think its mobility should be 100%.
Post: RE: Revisting the M3 Grease Gun: Why I think its m...

Bumping it
Brennen Suggestions & Bug Reports 24 2,302 12 May 21 at 2:09pm
    Thread: Revisting the M3 Grease Gun: Why I think its mobility should be 100%.
Post: RE: Revisting the M3 Grease Gun: Why I think its m...

+1 i don't even know why it isn't that in the first place
Brennen Suggestions & Bug Reports 24 2,302 8 May 21 at 3:10pm
    Thread: Put Recon and Cross Scouting rules into the MOTD
Post: Put Recon and Cross Scouting rules into the MOTD

FULL RP Name(s): A:Recon Advisor Brennen Discord Username: A:BrennenW05#4629 Steam ID: A:STEAM_0:1:199644942 Workshop Link: (If applicable) A: What is your suggestion? A: Here the Recon scouting r...
Brennen Reviewed 1 331 29 Mar 21 at 12:15am
    Thread: Kobii's BAN/WARN Appeal. And the consequences of vague rules.
Post: RE: Kobii's BAN/WARN Appeal. And the consequences ...

Here the Recon scouting rules, made by me, a long as time ago, and approved by Brand 1. The Scouting area of each is map defined as a non CL1 zone, in combine base, basically if a civ can be there Re...
Brennen Reviewed 18 1,935 29 Mar 21 at 12:05am
    Thread: Give the SMG1 100% base Mobilty
Post: Give the SMG1 100% base Mobilty

FULL RP Name(s): A: RECON ADVISOR BRENNEN Discord Username: A:Brennenw05#4629 Steam ID: A:76561198359555613 Workshop Link: (If applicable) A: What is your suggestion? A:Incearse the base mobility ...
Brennen Reviewed 14 1,151 21 Mar 21 at 12:20pm
    Thread: Brennen's Game Master Application
Post: Brennen's Game Master Application

Gamemaster Application List all RP Character names RECON ADVISOR Brennen MPF UNION 05 0006 RF CPL Sam SteamID & Discord Name/Tag Brennenw05#4629 76561198359555613 64 version STEAM_0:1:1996449...
Brennen Accepted 3 486 21 Mar 21 at 1:18am
    Thread: New playermodel for MP
Post: RE: New playermodel for MP

-1 no just, the model dont fit the theme at all
Brennen Reviewed 12 1,325 27 Feb 21 at 5:55pm
    Thread: Ranger/Sniper Models
Post: RE: Ranger/Sniper Models

I mean the old hvy/sniper model was nice, couldn't we just use those
Brennen Reviewed 28 3,469 10 Feb 21 at 8:24am
    Thread: A shrine for the OG that have left
Post: RE: A shrine for the OG that have left

-1, WE NEED LAZLOW BACK
Brennen Reviewed 13 1,251 31 Jan 21 at 10:31am
    Thread: Remove the map rotation
Post: RE: Remove the map rotation

If this was real+1, Senthil get better maps, that aren't sniper hell
Brennen Off Topic 26 2,266 27 Jan 21 at 6:41pm
    Thread: Weapon theme overhaul
Post: RE: Weapon theme overhaul

+1, its good idea
Brennen Reviewed 25 2,116 18 Jan 21 at 11:07am
    Thread: RE OPEN CWU WAREHOUSE
Post: RE: RE OPEN CWU WAREHOUSE

Various reasons, but the main one is that i tried to get Scraping removed from SCAV multiple times, and always were blocked because CWU existed
Brennen Reviewed 35 2,765 18 Dec 20 at 4:20pm
    Thread: RE OPEN CWU WAREHOUSE
Post: RE: RE OPEN CWU WAREHOUSE

Yeah, CWU can pull out a gun and not shot by combine, have CL1 clearance, while KGB an actual CIV org isnt, it seems to me your are directly part of the combine
Brennen Reviewed 35 2,765 18 Dec 20 at 4:17pm
    Thread: RE OPEN CWU WAREHOUSE
Post: RE: RE OPEN CWU WAREHOUSE

I have an idea, we just remove CWU, and make another class for combine that can actively shoot people, and that isn't just bad helix CWU has no real reason to exist, and is dieing quickly
Brennen Reviewed 35 2,765 18 Dec 20 at 4:12pm
    Thread: Permaban appeal
Post: RE: Permaban appeal

I think this is the longest thread in the forums ever or at least the longest I've seen
Brennen Reviewed 108 10,745 9 Dec 20 at 1:35pm