Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Au revoir
Post: RE: Au revoir

(6 Apr 22 at 8:14pm)Woorj07 Wrote: Don't care youre a shit staff member go home
Kenny McCormick General Discussion 10 576 6 Apr 22 at 8:18pm
    Thread: Au revoir
Post: Au revoir

(for those who care to read past two lines.) I figure I'll start with a thank you. This server, this community, this owner, this everything, has pushed me through so much, I can't even begin to quan...
Kenny McCormick General Discussion 10 576 6 Apr 22 at 7:51pm
    Thread: Bring back all the maps
Post: RE: Bring back all the maps

(3 Apr 22 at 2:07pm)Bel1ve. Wrote: (3 Apr 22 at 1:45pm)Kenny McCormick Wrote: (1 Apr 22 at 8:15pm)Bel1ve. Wrote: My suggestion would be to simply have a old map for single day of the week where ...
Kenny McCormick General Discussion 88 3,769 3 Apr 22 at 7:00pm
    Thread: Bring back all the maps
Post: RE: Bring back all the maps

(1 Apr 22 at 8:15pm)Bel1ve. Wrote: My suggestion would be to simply have a old map for single day of the week where 1 of all the old maps gets picked through a randomizer. A single day is not much ...
Kenny McCormick General Discussion 88 3,769 3 Apr 22 at 1:45pm
    Thread: Bring back all the maps
Post: RE: Bring back all the maps

I'd rather have 2 fine maps than have 5 maps with 3 that suck ass
Kenny McCormick General Discussion 88 3,769 26 Mar 22 at 3:26pm
    Thread: Bring back all the maps
Post: RE: Bring back all the maps

(24 Mar 22 at 12:41pm)Micdon Wrote: Old players come back, new players experience new things. ngl just keep main and canals in its grave, we dont need a stale, worn cougar pussy map or one rife with...
Kenny McCormick General Discussion 88 3,769 24 Mar 22 at 8:00pm
    Thread: Map Monday
Post: RE: Map Monday

seems to niche to actually be worthwhile, 'specially when it's been proven that most like city_final or defn_main are fstally flawed. Plus, having it be 1 day of the week is unnecessary when they aren...
Kenny McCormick General 2 242 23 Mar 22 at 8:05am
    Thread: Bring back all the maps
Post: RE: Bring back all the maps

i sure do love dark tunnel map and mountain map and flat map :D
Kenny McCormick General Discussion 88 3,769 22 Mar 22 at 7:29pm
    Thread: A Second Chance
Post: RE: A Second Chance

Why make a process that's been fine for years overly complicated?
Kenny McCormick Reviewed 22 1,426 9 Mar 22 at 10:45pm
    Thread: Niko's Warn Appeal
Post: RE: Niko's Warn Appeal

-1 you guys make food that tastes like cigarettes
Kenny McCormick Reviewed 16 1,083 21 Feb 22 at 1:15pm
    Thread: MRDM enforcement is Fucked.
Post: RE: MRDM enforcement is Fucked.

So your ideas for future enforcement are to essentially make Mass RDM bans on a case-by-case? First off, RDM is clarified pretty well, that being the intentional and careless killing of a teammate or...
Kenny McCormick General Discussion 27 1,858 20 Feb 22 at 7:36pm
    Thread: add back defn_main
Post: RE: add back defn_main

(14 Feb 22 at 10:05pm)[DEFN] Aithead Wrote: every time. Every god damn time a map gets changed out we get another suggestion of this. Tbh Infra should do the funny and just yeet these suggestions ...
Kenny McCormick Suggestions & Bug Reports 19 951 14 Feb 22 at 10:16pm
    Thread: add back defn_main
Post: RE: add back defn_main

Imagine a world where mainstreet C roofs could open the door for complete map domination that world is defn_main -1, map's stale, overused, unfun, boring, hard to look at, and hellish if you're not a ...
Kenny McCormick Suggestions & Bug Reports 19 951 14 Feb 22 at 8:18pm
    Thread: Buff shields again
Post: RE: Buff shields again

(8 Feb 22 at 5:24pm)BritishBarry Wrote: (8 Feb 22 at 5:21pm)TheJC Wrote: That's someone everyone has to deal with, I don't see why the shield should be buffed because you couldn't find a way to cr...
Kenny McCormick Reviewed 31 1,498 8 Feb 22 at 8:07pm
    Thread: Resources lost
Post: RE: Resources lost

I mean it's just 1, plus you can just capture points/scavenge to get them back
Kenny McCormick Reviewed 15 1,213 30 Jan 22 at 6:15pm
    Thread: C13's tunnel spawn border. Let's fix it.
Post: RE: C13's tunnel spawn border. Let's fix it.

(22 Jan 22 at 2:23pm)Bad Luck Wrote: Long corridor with no escape from which you could get shot from sounds like a plague of spawn camping. There's a sign there that prevents that from happening, an...
Kenny McCormick General Discussion 7 744 22 Jan 22 at 2:30pm
    Thread: C13's tunnel spawn border. Let's fix it.
Post: RE: C13's tunnel spawn border. Let's fix it.

A: Pushing back the border would allow rebels to traverse and peek into the Combine courtyards, something that would be problematic in-of-itself. B: Not possible, hammer editing a map for 1 portion of...
Kenny McCormick General Discussion 7 744 22 Jan 22 at 2:19pm
    Thread: Early SMGs need lesser recoil
Post: RE: Early SMGs need lesser recoil

obligatory "please follow the pinned format" comment
Kenny McCormick Reviewed 2 292 16 Jan 22 at 1:55am
    Thread: The Epic Team
Post: RE: The Epic Team

2 sentry (incl. me), 1 helix, 1 EOW, 1 SWORD, 1 MACE
Kenny McCormick General Discussion 11 870 5 Jan 22 at 1:17pm
    Thread: Asking the real question
Post: RE: Asking the real question

tulio
Kenny McCormick Off Topic 1 379 31 Dec 21 at 12:23am