FULL RP Name(s):
A: Mpf Ballista B4 Sql Sevin
B: Npu Jurry 03 0007
C: Snp SSgt John F. Kennedy D: CWU T4 LoR/PC Mr. Dr. Teeth Sex
Discord Username:
A: SEVIN #3641
Steam ID:
A: STEAM_0:0:207655216
What is your suggestion?
A: Give anarchists the CWU pistol, reduce weapon locker cooldowns to 2 minutes, and add a special new "Mask Up" swep for anarchists. Basically, until anarchists mask up, they won't be able to use weapons, but once they do, their model changes and they become KOS (think Payday 2). Masking up would take around 3 seconds and make a loud, distinct noise for the duration. Anarchists could then demask and become noncombatants again. Demasking would take around 3 seconds but be quiet.
How would this benefit the server? A: There was one main problem with anarchists: the fact that could so easily flirt the line between civilian and combatant. ...How they could jump the line and shoot you in the back of the head and kill you the moment you turn around. This would change that while keeping the sole of the class intact.
Honestly, this is a really cool and good idea. Having a period for anarchists to have to pause and set themselves up fixes the entire issue with them just being able to run up to you and gun you down without you being able to do anything about it. Take all my +1s
(10 Feb 22 at 8:42pm)Bel1ve. Wrote: -1 cluttering suggestion with same suggestion But altered give anarch knife
Did you read it? I'm not just asking for anarchists be given a weapon. I'm solving the problem that arming them creates.
(10 Feb 22 at 9:01pm)Cakyon Wrote: not a bad idea but I'd maybe suggest this after the first suggestion is resolved... ^^^ -1
This is my solution to the problems discussed in the tread of that suggestion. I suggested this now to save time and effort of everyone of arguing controversies of the first post as I believe this should resolve them. The changes I advocate were too complex for a subsidiary post. Not to mentioned that it may have been burred and overlooked.
A: Mpf Ballista B4 Sql Sevin
B: Npu Jurry 03 0007
C: Snp SSgt John F. Kennedy
D: CWU T4 LoR/PC Mr. Dr. Teeth Sex
Discord Username:
A: SEVIN #3641
Steam ID:
A: STEAM_0:0:207655216
What is your suggestion?
A: Give anarchists the CWU pistol, reduce weapon locker cooldowns to 2 minutes, and add a special new "Mask Up" swep for anarchists. Basically, until anarchists mask up, they won't be able to use weapons, but once they do, their model changes and they become KOS (think Payday 2). Masking up would take around 3 seconds and make a loud, distinct noise for the duration. Anarchists could then demask and become noncombatants again. Demasking would take around 3 seconds but be quiet.
How would this benefit the server?
A: There was one main problem with anarchists: the fact that could so easily flirt the line between civilian and combatant. ...How they could jump the line and shoot you in the back of the head and kill you the moment you turn around. This would change that while keeping the sole of the class intact.
Once before, anarchists wielded a pistol AND a knife simultaneously; one in each hand.
not a bad idea but I'd maybe suggest this after the first suggestion is resolved... ^^^ -1
Not really.
Point of the suggesting is a lot different and far better done. This could really make anarchist better
Did you read it? I'm not just asking for anarchists be given a weapon. I'm solving the problem that arming them creates.
This is my solution to the problems discussed in the tread of that suggestion. I suggested this now to save time and effort of everyone of arguing controversies of the first post as I believe this should resolve them. The changes I advocate were too complex for a subsidiary post. Not to mentioned that it may have been burred and overlooked.