Blah blah engi and grid have them already blah blah but gas nades don't have much of a reason to exist when incindery nades already do its purpose (area denial) and sounds abit too good aswell
+1 I believe this can attract more players to the server and increase activity for both sides while adding a bit more to the mix of gunplay. While I'm at it, I agree with the stats the classes would get, and find no problem with it being added.
+1 I personally think this would be awesome. The unit is cool, the flamethrower with extra range is a neat idea and I personally think a new unit would bring something fresh to the table especially since it is Summer
now. I know GRID has the flamer right now but the range is eh it honestly hurts our props all the time so I hardly use it on my GRID character.
A unit that doesn't build and flames in my opinion makes WAY more sense. Why have a unit that hurts its own creations over 50% of the time? Something to really think about.
now. I know GRID has the flamer right now but the range is eh it honestly hurts our props all the time so I hardly use it on my GRID character.
A unit that doesn't build and flames in my opinion makes WAY more sense. Why have a unit that hurts its own creations over 50% of the time? Something to really think about.