Automated Infiltration Objectives

[DEFN] Aithead  Certified Gamemaster VIP 7 Feb 20 at 2:53pm
FULL RP Name(s):
A: MPF GRID OFC II Rust, OVA FOXTROT ATO 06 2973, CWU L.I. Avenski, SU PFC Ledlok, MP PVT Cedric

Discord Username:
A: Aithead#4321

Steam ID:
A: STEAM_1:0:202890557

Workshop Link: (If applicable)
A: N/A

What is your suggestion?
A: Automate certain Infiltration objectives and add benefits for doing so. 

If you are going to comment on my posts actually read my entire post you god damn idiots.

First I want to say that I don't have a neat system of benefits for stuff that MACE could also do. This is mainly for SUs (biasbaisbais). Sorry MACE boyos.

1. Replace the console props around Combine base with intractable structures that provide certain benefits for using them. These could be divided into multiple features that could benefit different aspects in different ways.
- Boost SU ID success chance by 10% globally for 5 minutes with a 15 minute global cooldown (Possible Addition of Console in NPU Cells)
- Provide the number of and names of all Combine COs online (PC office)
- State any captured (cuffed) players in the Combine base (OVA Spawn)
- Prevent GRIDs from crafting things for 10 minutes (CWU Spawn)
- Sending a message (Advert) of whatever text from PC office the SU inputs (PC Office)
        (When fully hacked a box pops up on screen similar to the DB Logger.)
- Integration with impending Automated Interrogation system in order to tell SUs what information the NPU gained.

Things like this that add a reason to infiltrate for "hacking" without being too powerful. Just to muck up logistics or provide information.

This stuff would function under the same principle as the Anarchist locker, ya press E on the thing and a bar fills up which results in a thing happening.

Possible idea is to also integrate it with the GRID Crafting table stuff so that it pops up a menu that allows choices based on what you want to do.

MACE could have something similar, but y'all would need to find a way to ensure that MACE become uncloaked while this stuff is going on, as otherwise it's kinda unfair. Same should be said about the Weapons locker.

How would this benefit the server?
A: Additional fun things for SUs to do, with the addition of MACE stuff if anybody has ideas for it. Less interference required by Server Staff. 

...A Djinn appears, attracted by the promise of chaos and destruction. 

The Goose quacks in response, somehow seemingly eager in its demeanor. 

The Djinn states "..Granted"

Nothing appears to have changed, and that makes you nervous. 
Destitute the :dab:  Affairs Counselor VIP 7 Feb 20 at 7:11pm
+1 seems cool although i'd look to see if there was something similar that could be implemented on the rebels aswell.

hopefully this is feasible
  • 2 participants

  • Forum Jump