(21 Aug 21 at 7:25pm)Consta Wrote: Huge +1
I don't understand why people hate on this map. It has everything. Close quarter fighting. Long corridors. Random teleporters. Good map for vehicles. It even has huge ass sewers.
that's why I wanted to propose bringing it back, it seems like a pretty balanced map in terms of having something for every class to perform their best in. not to mention it's at a pretty much perfect size in general.
-1
Not an awful map but it consistently has among the lowest playercounts of any map at peak each time it's reintroduced.
I don't hate it but it sucks for server pop.
Neutral,
As much as I like the tunnels flanking and the idea of the teleporter in Combine HQ but 2019 Pripyat had a different perspective to it. Aerial vehicles were heavily used as the skybox was much higher than limited to the newer Pripyat. This allowed for more accessable areas on the map. I remember how a squad would be so encouraged to kill one sniper on a rooftop. Sure snipers would camp C or what was known in previous Pripyat Point I but with the new addition of tunnels it could solve the problem. Anyways, if past and present Pripyat were merged to bring back the highest areas then sure.
+1 personally I enjoyed the map and I loved just getting random Rf's to flank with me and take out snipers. If spawn camp was as big of a deal as people are saying, why not rework the points a bit? I'm sure at least some kind of work can be done to improve the map and get the player count up. Like others have said, merging the old and new Pripyat would be amazing and we would have a fresh map to play on. (I'm also interested to see how the new objs would play out on Pripyat)
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~ Banana Chief of R&D Ex MP CPT Discord: lemmethink
+1 idc about gameplay i just want the football pitch back (not soccer fuck you) i've had multiple instances where there was a truce between like 20 people just to play football with crowbars in gmod funniest shit ever
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funny medic
formerly critically acclaimed gb colonel
medic emd (mixed reviews)
not actually all that funny
that's why I wanted to propose bringing it back, it seems like a pretty balanced map in terms of having something for every class to perform their best in. not to mention it's at a pretty much perfect size in general.
Not an awful map but it consistently has among the lowest playercounts of any map at peak each time it's reintroduced.
I don't hate it but it sucks for server pop.
As fun as the map can be, 99% of the time dealing with spawn camp. *also my FPS tanks when I'm on map so...*
Bore is dead
Secretly a Staff Main
As much as I like the tunnels flanking and the idea of the teleporter in Combine HQ but 2019 Pripyat had a different perspective to it. Aerial vehicles were heavily used as the skybox was much higher than limited to the newer Pripyat. This allowed for more accessable areas on the map. I remember how a squad would be so encouraged to kill one sniper on a rooftop. Sure snipers would camp C or what was known in previous Pripyat Point I but with the new addition of tunnels it could solve the problem. Anyways, if past and present Pripyat were merged to bring back the highest areas then sure.
Its not a bad map as whole bit firstbits not that big but its like maze to the players including me some times also hug fps drops on the map
Chief of R&D
Ex MP CPT
Discord: lemmethink
formerly critically acclaimed gb colonel
medic emd (mixed reviews)
not actually all that funny