FULL RP Name(s): A: HECU FH PFC Jinge Jhon| OTA SWORD 05 8888| OVA FOXTROT AC-II 05 8888| T7 Technician Jinge Jhon
Discord Username: A: Absentdon#8593
Steam ID: A: STEAM_0:1:462451624
Workshop Link:(If applicable) A: N/A
What is your suggestion? A: Bring back the old cvr_defn_c13_remaster_v3 map
How would this benefit the server? A: The old C13 map was a lot of fun for players as it was a well balanced map. CQC players could go through buildings or alleyways, long range players could snipe down the roads or on buildings, and ground vehicles could actually be used instead of being blocked by 50 props in the middle of the road. It can be argued that the current map is way too focused on CQC rather than having an all around balanced map. The old C13 did have some downsides but they could always be fixed.
I wouldn't mind most of the old maps coming back to give players a hit of nostalgia and to have more maps to pick from so players always have new content to try
A: HECU FH PFC Jinge Jhon| OTA SWORD 05 8888| OVA FOXTROT AC-II 05 8888| T7 Technician Jinge Jhon
Discord Username:
A: Absentdon#8593
Steam ID:
A: STEAM_0:1:462451624
Workshop Link: (If applicable)
A: N/A
What is your suggestion?
A: Bring back the old cvr_defn_c13_remaster_v3 map
How would this benefit the server?
A: The old C13 map was a lot of fun for players as it was a well balanced map. CQC players could go through buildings or alleyways, long range players could snipe down the roads or on buildings, and ground vehicles could actually be used instead of being blocked by 50 props in the middle of the road. It can be argued that the current map is way too focused on CQC rather than having an all around balanced map. The old C13 did have some downsides but they could always be fixed.
I wouldn't mind most of the old maps coming back to give players a hit of nostalgia and to have more maps to pick from so players always have new content to try
Locked/moved.