What is your suggestion? A: As the title says, give GMs campaign entites
How would this benefit the server? A: 10x more options for events, with the addon its possible to create exact goal-points for NPCs, NPC specific combat nodes, rebel/combine turret spawners, player respawn checkpoints, functional combine walls, independent headcrab-canisters and combine forcefields, right now events seem kinda barebones, since usually both sides have to get to X location, defend/attack from/other side for X amount of minutes and then leave the site
+1 i really like the idea of adding these features i feel it could be huge within the server but i also think it could be a pain to implement into the server. i could be wrong and it might be a breeze in which case i think this would be a amazing addition not just for GM's but the server as a whole
A: OVA THANKSGIVER DTO T-OfC Spikewall / M6 Medical Master Sparks
Discord Username:
A: F-35A
Steam ID:
A: STEAM_0:1:241768918
Workshop Link: (If applicable)
A: https://steamcommunity.com/sharedfiles/f...3048881178
What is your suggestion?
A: As the title says, give GMs campaign entites
How would this benefit the server?
A: 10x more options for events, with the addon its possible to create exact goal-points for NPCs, NPC specific combat nodes, rebel/combine turret spawners, player respawn checkpoints,
functional combine walls, independent headcrab-canisters and combine forcefields, right now events seem kinda barebones, since usually both sides have to get to X location, defend/attack from/other side for X amount of minutes and then leave the site
HELIX OFFICER III