(28 May 23 at 3:32pm)GothFoxic Wrote: I'm sorry but I have to -1 this
the clip that Cheeto show's compared to yours is accurate to what i see the flick that happens is the same no normal human being is able to flick and continue aiming at someone accurately you'd see shakes, over compensating and generally go over and pass the player in order to guess where he is going the flick onto the steady angle precisely following as well after is wack I do not believe this is human do I think it's machine no I think it's both parties the flick onto the rebel could've been done but then you toggled in order to precisely align yourself
There are minute shakes if you focus hard enough. Like I said, low enough DPI and it just doesn't pick up some of the natural movements on the mouse.
He is cheating; the flick would be normal if the cheat was not compensating for backtrack (ping spike, ping overall) and was tracking before his head in a smooth precise line, for a longer period of time, probably the time he held his binded aimbot key in a certain FOV range. The aim pattern will never change within gmod cheats due to the fact making it that way would be thousand hours of work, making the aimbot compatible with each gunbase recoil, spread & weapon type is not something that is seen in old source engine nor will it be seen, maybe in games like CSGO where it is standalone and a singular pack ("pack" just to prove a point) which one of popular gmod software, we will it keep unnamed doesnt even do nor will it ever due to the simple fact that it isnt worth it as if the gunbase updates with minimal values it will have to be redone again.
Please stop commenting if you don't understand how cheats work, minishogun.
(28 May 23 at 3:32pm)GothFoxic Wrote: I'm sorry but I have to -1 this
the clip that Cheeto show's compared to yours is accurate to what i see the flick that happens is the same no normal human being is able to flick and continue aiming at someone accurately you'd see shakes, over compensating and generally go over and pass the player in order to guess where he is going the flick onto the steady angle precisely following as well after is wack I do not believe this is human do I think it's machine no I think it's both parties the flick onto the rebel could've been done but then you toggled in order to precisely align yourself
There are minute shakes if you focus hard enough. Like I said, low enough DPI and it just doesn't pick up some of the natural movements on the mouse.
the minute shakes could be because the rebel is on uneven ground. the shakes become much larger (very suspiciously) right after he dies. a lot of the time, aimbotters trying to look legit will kill someone with very high accuracy and then when the enemy dies their aim goes everywhere. This would be because they have absolutely no idea what they are doing with their mouse, so it looks like they are overreacting when they are done toggling on that person. also, i dont believe that he has low dpi if he tracks and flicks like this, but i might be wrong.
(28 May 23 at 3:40pm)cheeto Wrote: He is cheating; the flick would be normal if the cheat was not compensating for backtrack (ping spike, ping overall) and was tracking before his head in a smooth precise line, for a longer period of time, probably the time he held his binded aimbot key in a certain FOV range. The aim pattern will never change within gmod cheats due to the fact making it that way would be thousand hours of work, making the aimbot compatible with each gunbase recoil, spread & weapon type is not something that is seen in old source engine nor will it be seen, maybe in games like CSGO where it is standalone and a singular pack ("pack" just to prove a point) which one of popular gmod software, we will it keep unnamed doesnt even do nor will it ever due to the simple fact that it isnt worth it as if the gunbase updates with minimal values it will have to be redone again.
Please stop commenting if you don't understand how cheats work, minishogun.
I'm commenting due to my own observations, I simply don't think he was hacking and the two clips don't convince me for the reasons I've stated both here and in my own separate post. The ad hominem doesn't help either.
do you even know how to use hominem properly in a sentence?
(28 May 23 at 3:43pm)Minishogun721 Wrote:
(28 May 23 at 3:40pm)cheeto Wrote: He is cheating; the flick would be normal if the cheat was not compensating for backtrack (ping spike, ping overall) and was tracking before his head in a smooth precise line, for a longer period of time, probably the time he held his binded aimbot key in a certain FOV range. The aim pattern will never change within gmod cheats due to the fact making it that way would be thousand hours of work, making the aimbot compatible with each gunbase recoil, spread & weapon type is not something that is seen in old source engine nor will it be seen, maybe in games like CSGO where it is standalone and a singular pack ("pack" just to prove a point) which one of popular gmod software, we will it keep unnamed doesnt even do nor will it ever due to the simple fact that it isnt worth it as if the gunbase updates with minimal values it will have to be redone again.
Please stop commenting if you don't understand how cheats work, minishogun.
I'm commenting due to my own observations, I simply don't think he was hacking and the two clips don't convince me for the reasons I've stated both here and in my own separate post. The ad hominem doesn't help either.
(28 May 23 at 3:48pm)cheeto Wrote: do you even know how to use hominem properly in a sentence?
(28 May 23 at 3:43pm)Minishogun721 Wrote:
(28 May 23 at 3:40pm)cheeto Wrote: He is cheating; the flick would be normal if the cheat was not compensating for backtrack (ping spike, ping overall) and was tracking before his head in a smooth precise line, for a longer period of time, probably the time he held his binded aimbot key in a certain FOV range. The aim pattern will never change within gmod cheats due to the fact making it that way would be thousand hours of work, making the aimbot compatible with each gunbase recoil, spread & weapon type is not something that is seen in old source engine nor will it be seen, maybe in games like CSGO where it is standalone and a singular pack ("pack" just to prove a point) which one of popular gmod software, we will it keep unnamed doesnt even do nor will it ever due to the simple fact that it isnt worth it as if the gunbase updates with minimal values it will have to be redone again.
Please stop commenting if you don't understand how cheats work, minishogun.
I'm commenting due to my own observations, I simply don't think he was hacking and the two clips don't convince me for the reasons I've stated both here and in my own separate post. The ad hominem doesn't help either.
You're proving my point, getting unnecessarily toxic and personal just like you were in the original appeal
(28 May 23 at 3:48pm)cheeto Wrote: do you even know how to use hominem properly in a sentence?
(28 May 23 at 3:43pm)Minishogun721 Wrote:
(28 May 23 at 3:40pm)cheeto Wrote: He is cheating; the flick would be normal if the cheat was not compensating for backtrack (ping spike, ping overall) and was tracking before his head in a smooth precise line, for a longer period of time, probably the time he held his binded aimbot key in a certain FOV range. The aim pattern will never change within gmod cheats due to the fact making it that way would be thousand hours of work, making the aimbot compatible with each gunbase recoil, spread & weapon type is not something that is seen in old source engine nor will it be seen, maybe in games like CSGO where it is standalone and a singular pack ("pack" just to prove a point) which one of popular gmod software, we will it keep unnamed doesnt even do nor will it ever due to the simple fact that it isnt worth it as if the gunbase updates with minimal values it will have to be redone again.
Please stop commenting if you don't understand how cheats work, minishogun.
I'm commenting due to my own observations, I simply don't think he was hacking and the two clips don't convince me for the reasons I've stated both here and in my own separate post. The ad hominem doesn't help either.
You're proving my point, getting unnecessarily toxic and personal just like you were in the original appeal
There are minute shakes if you focus hard enough. Like I said, low enough DPI and it just doesn't pick up some of the natural movements on the mouse.
Please stop commenting if you don't understand how cheats work, minishogun.
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the minute shakes could be because the rebel is on uneven ground. the shakes become much larger (very suspiciously) right after he dies. a lot of the time, aimbotters trying to look legit will kill someone with very high accuracy and then when the enemy dies their aim goes everywhere. This would be because they have absolutely no idea what they are doing with their mouse, so it looks like they are overreacting when they are done toggling on that person. also, i dont believe that he has low dpi if he tracks and flicks like this, but i might be wrong.
I'm commenting due to my own observations, I simply don't think he was hacking and the two clips don't convince me for the reasons I've stated both here and in my own separate post. The ad hominem doesn't help either.
You're proving my point, getting unnecessarily toxic and personal just like you were in the original appeal
how is he being toxic and personal