DeerDust's ideas for more B a l a n c e


TheJC  VIP 11 Jan 21 at 11:50am
#11
How the fuck is the helmet fine?????
[DEFN] Strelitzia  VIP 11 Jan 21 at 2:36pm Edited
#12
im gonna give my opinion on a pretty simple character formula
more utility = less health
speed = less health
jury being the heaviest utility character AND having above average speed and you want 310 health? I personally believe 290 is to much but sheesh.

so what im saying is a class's abilities outside of just raw gunplay should directly correlate to their durability in combat
Schizm  VIP 11 Jan 21 at 4:37pm
#13
if you say more speed = less health then that would also nerf MP since they have the same run speed, you cant create a "formula" for balance its near impossible without mirroring classes which is shit. also if thats the case then scavs health would be super nerfed into the ground, this formula would just punish classes for existing and having a purpose.

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Bel1ve.  VIP 11 Jan 21 at 4:39pm Edited
#14
(11 Jan 21 at 4:37pm)Schizm Wrote: if you say more speed = less health then that would also nerf MP since they have the same run speed, you cant create a "formula" for balance its near impossible without mirroring classes which is shit. also if thats the case then scavs health would be super nerfed into the ground, this formula would just punish classes for existing and having a purpose.

Jury has medkit, mp doesn't, that makes the difference. Hell if mp wan at medkit, nerf them to jury stats

Scav have low ass hp

Assassin has 5max slots
Schizm  VIP 11 Jan 21 at 4:41pm Edited
#15
i was mostly contesting the formula stuff, but they have the same hp as an enlisted ballista and i feel like this is only being brought up cuz of the whole armor thing and how you are able to combat cuff ppl if your armor isnt completely destroyed. also jury has less hp than BOTH of its "counters"

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Kenny McCormick  VIP 11 Jan 21 at 4:53pm Edited
#16
(11 Jan 21 at 4:39pm)Bel1ve. Wrote:
(11 Jan 21 at 4:37pm)Schizm Wrote: if you say more speed = less health then that would also nerf MP since they have the same run speed, you cant create a "formula" for balance its near impossible without mirroring classes which is shit. also if thats the case then scavs health would be super nerfed into the ground, this formula would just punish classes for existing and having a purpose.

Jury has medkit, mp doesn't, that makes the difference. Hell if mp wan at medkit, nerf them to jury stats

Scav have low ass hp

Assassin has 5max slots

SCAV has 10 less HP than JURY. A medkit doesn't compensate for a huge discrepancy in health to MP.

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TheJC  VIP 11 Jan 21 at 5:19pm
#17
Okay, let's remove Jury's medkit then and buff their HP to match MP
Shower  VIP 11 Jan 21 at 5:52pm
#18
I wouldn't be against removing the med kit from jury if you want too
I still think it's a crazy amount of utility for taking 1 -2 less rounds to kill (though it got nerfed into the floor)
lemons taste like limes  VIP 11 Jan 21 at 8:37pm
#19
Its very unpopular among jury to remove the medkit

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Hong Kong  Senior Infrastructure Moderator VIP 19 Jun 21 at 5:17pm
#20
Old thread.

Locked / Moved.

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