Give Civs 200 hp


Sevin  Member 18 Apr 22 at 5:00pm
#1
FULL RP Name(s):
A: Mpf Ballista B4 Sql Sevin
B: Npu Driver epu Baby
C: Snp SSgt John F. Kennedy

D: CWU T4 LoR/PC Mr. Dr. Teeth Sex

Discord Username:
A: SEVIN #3641

Steam ID:
A: STEAM_0:0:207655216

What is your suggestion?
A: Give Civs and anarchists 200hp instead of the current 100. 


How would this benefit the server?
A: It would Cut down on allot of crossfire incidents as they can be 3 shotted by most weapons. They are way too fragile in a world where 300hp + armor is the norm.
Kyle The Killer  Member 18 Apr 22 at 5:38pm
#2
+1 to the idea of increasing Civ/Anarch HP, -1 to 200 HP With certain perks and synergies, Anarchs will eventually fall into being hated by most of the server. Such as the Ground Pound Synergy for example, my opinion, make it like 150 HP
Arti likes this post
[DEFN] Aithead  Head Gamemaster VIP 18 Apr 22 at 8:45pm
#3
ngl though, UNION/RF gets 250 HP base.

Civilians (as a whole, meaning Civilians, Anarchists, and CWU) having 200 base HP wouldn't be that bad because they don't spawn with a weapon (or can't use it aggressively).

It's not like it's THAT much harder to kill an unarmed civilian if they have 200 HP instead of 100.
TheJC  VIP 18 Apr 22 at 9:22pm
#4
UNION/RF gets 310 HP base
Sevin likes this post
Sevin  Member 18 Apr 22 at 11:04pm
#6
(18 Apr 22 at 8:45pm)[DEFN] Aithead Wrote: ngl though, UNION/RF gets 250 HP base.

Civilians (as a whole, meaning Civilians, Anarchists, and CWU) having 200 base HP wouldn't be that bad because they don't spawn with a weapon (or can't use it aggressively).

It's not like it's THAT much harder to kill an unarmed civilian if they have 200 HP instead of 100.

Yeah, CWU too. Forgot to mention them.
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