FULL RP Name(s):
CWU R&D Director Mr. Dr. Teeth Sex MPF BALLISTA 03 0007
Discord Username: SEVIN #3641
Steam ID: STEAM_0:0:207655216
What is your suggestion? Make hit marker sounds change in volume depending on how much damage the shot does.
How would this benefit the server?
This is mainly to show the approximate effect of damage falloff without giving exact numbers like damage numbers would. It would allow players to make better strategic choices regarding ranges.
CWU R&D Director Mr. Dr. Teeth Sex
MPF BALLISTA 03 0007
Discord Username:
SEVIN #3641
Steam ID:
STEAM_0:0:207655216
What is your suggestion?
Make hit marker sounds change in volume depending on how much damage the shot does.
How would this benefit the server?
This is mainly to show the approximate effect of damage falloff without giving exact numbers like damage numbers would. It would allow players to make better strategic choices regarding ranges.