MEDKIT COOLDOWN: Reduce or Remove


Shower  Member 1 Dec 19 at 9:01pm
#1
FULL RP Name(s):
A:SU 2nd LT Svarog: LVET MED PVT Shower: Union 09 2122, MPF CROSS A-I 07 1617

Discord Username:
A:Male_01#2766

Steam ID:
A: STEAM_0:1:54400677

Workshop Link: (If applicable)
A:N/A

What is your suggestion?
A:Reduce the medkit and armor charger cooldown to about 2 or 3 seconds or remove it entirely

How would this benefit the server?
A: It would make being a medic class more fun to play firstly, even a small amount of damage makes you wait the entire 10 sec cooldown. With CVR being alot faster paced with shortened ttk and faster movement speed I have no idea why this wasn't reduced or removed?
Poison  Certified Gamemaster VIP 1 Dec 19 at 9:23pm
#2
-1 the cooldown is there to prevent combat healing

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[DEFN] Aithead  Certified Gamemaster VIP 1 Dec 19 at 9:32pm
#3
(1 Dec 19 at 9:23pm)Poison Wrote: -1 the cooldown is there to prevent combat healing

I don't think you fully read the post; As soon as you are shot, the healing items go on cooldown for 10 seconds, thus your point is void.

I'd +1 making it the same cooldown as Armor Charger
Poison  Certified Gamemaster VIP 1 Dec 19 at 9:35pm
#4
(1 Dec 19 at 9:32pm)[DEFN] Aithead Wrote:
(1 Dec 19 at 9:23pm)Poison Wrote: -1 the cooldown is there to prevent combat healing

I don't think you fully read the post; As soon as you are shot, the healing items go on cooldown for 10 seconds, thus your point is void.

I'd +1 making it the same cooldown as Armor Charger

he also says "remove it entirely" so uh no

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Shower  Member 1 Dec 19 at 9:42pm
#5
for how fast the server plays now 10 secs is too long
Bannor  Member 1 Dec 19 at 10:17pm
#6
=1 I'm kinda iffy on this. Reducing it would probably be better than outright removing it cause dear god I do not want another combat healing arc. However, finding a suitable time that still feels fair while punishing you for being careless and taking damage is probably gonna take some tweaking and testing.
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