What is your suggestion?
A: Nerf the effective range of the M4A1
How would this benefit the server?
A: I have begun to notice that the M4A1 has a very far out effective range than, at the very least, most ARs in the weapon shop(as in across the map range). Couple this with the tight spread and you have an AR that is essentially a de-facto sniper that can be purchased in the weapon shop. And I believe the community has decided a long time ago that snipers shouldn't be in the weapon shop(because then it would just be pure AIDs). This should, by extension, also apply to ARs that have the same capability as legitimate snipers.
(29 Sep 19 at 3:31pm)[DEFN] Zmurfus Wrote: "Increased the vertical recoil for both the M4A1 and M4A4" - Sentinel.
It was just nerfed.
But was it nerfed enough to not equal to exactly what it was before with attachments?
Signature:
Former MAJ / CMD for Sentry and RF
Former CO for Ballista, Sword, Union, Sentry x2, RIOT. High NCO for Jailor, Helix, Medic, HVY, and RU
Current Characters: RES WB CHAD LCPL Silence / Rogue Unit PFC Titan / EOW REAPER 08 3914 / MPF UNION 09 5915
Accomplishments: Over 2 years on the server. The first Cross ever logged (Attended Lockdown's Unannounced tryouts). Ran a subdivision (Sentry) Became a Major (RES FIGHTER)
+1 make a balanced nerf. maybe make some attachments unavailable for it or somethin idk. but i really am tired of getting sniped by some dude with an assault rifle while im trying to use my actual sniper
Signature:
The LORD OF PIE hath officially sealed this document
A: MPF BALLISTA Veteran SqL War Machine, Lambda Veteran Sniper MSGT Pierce
Discord Username:
A: The War Machine#9972
Steam ID:
A: https://steamcommunity.com/profiles/76561198167420175/
Workshop Link: (If applicable)
A: N/A
What is your suggestion?
A: Nerf the effective range of the M4A1
How would this benefit the server?
A: I have begun to notice that the M4A1 has a very far out effective range than, at the very least, most ARs in the weapon shop(as in across the map range). Couple this with the tight spread and you have an AR that is essentially a de-facto sniper that can be purchased in the weapon shop. And I believe the community has decided a long time ago that snipers shouldn't be in the weapon shop(because then it would just be pure AIDs). This should, by extension, also apply to ARs that have the same capability as legitimate snipers.
It was just nerfed.
But was it nerfed enough to not equal to exactly what it was before with attachments?
Former CO for Ballista, Sword, Union, Sentry x2, RIOT. High NCO for Jailor, Helix, Medic, HVY, and RU
Current Characters: RES WB CHAD LCPL Silence / Rogue Unit PFC Titan / EOW REAPER 08 3914 / MPF UNION 09 5915
Accomplishments: Over 2 years on the server. The first Cross ever logged (Attended Lockdown's Unannounced tryouts). Ran a subdivision (Sentry) Became a Major (RES FIGHTER)
"You can't change whats done, you can only move on."
~Arthur Morgan, The Legend of the East.
Since recoil is RNG pattern it is hard to control and greatly affects long range performance, definitely a nerf. Dont need more nerfs.