New Kilo Model


Game Boy  VIP 25 Nov 19 at 1:09pm
#1
FULL RP Name(s):
A: OVA KILO CmD Null/OSS TITAN WARCRIME

Discord Username:
A: Game Boy#6942

Steam ID:
A: STEAM_0:1:51262749

Workshop Link: (If applicable)
A: https://steamcommunity.com/sharedfiles/f...earchtext=

What is your suggestion?
A: Replace the current Kilo model with this one

How would this benefit the server?
A: People can finally differentiate Kilo and Shield easily along with Kilo finally looking like a unique sub-division.
Mr.Grumpy likes this post
Pebble Time  Member 25 Nov 19 at 1:23pm
#2
[Image: 20191125175538_1.jpg]+1 (I think its a good model)
8 MB
Bodygroups include
Vest (Will be used)
Canister (Will not be used)
Backpack (Fits well with My DvL Playermodel)

Eyes can be changed with player color (We can use it for Enlisted, NCO, COs)
Game Boy and Luka Hellthorn like this post
Radioactive.sw  Certified Gamemaster 25 Nov 19 at 1:23pm
#3
sorry, but -1. I agree, kilo needs a model change, but tbh that model kinda bad. if a more fitting model was chosen instead, I would +1
ARF_Trooper_ [DEFN] likes this post
Mr.Grumpy  VIP 25 Nov 19 at 1:26pm
#4
+1 I don't think the model is bad but not great either. It would definitely look cool and help Kilo.
Poison  VIP 25 Nov 19 at 1:29pm
#5
+1 variety

Signature:
Poop


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Game Boy  VIP 25 Nov 19 at 2:00pm
#6
(25 Nov 19 at 1:23pm)Pebble Time Wrote: [Image: 20191125175538_1.jpg]+1 (I think its a good model)
8 MB
Bodygroups include
Vest (Will be used)
Canister (Will not be used)
Backpack (Fits well with My DvL Playermodel)

Eyes can be changed with player color (We can use it for Enlisted, NCO, COs)

I didn't even think about that. It would work with your DvL Model almost perfectly.
[TG] McJoe02  Member 25 Nov 19 at 2:05pm
#7
+1, looks like a good model and can really help show the difference between SHIELD and KILO.
ash/challenger  Member 25 Nov 19 at 2:50pm Edited
#9
+1 I love the model and I think its a good fit for KILO
Bad Luck  VIP 25 Nov 19 at 2:55pm
#10
+1 I personally think models need more variation.
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