Proposal: Expand C13 Combine Spawncamp Borders


Spell  Member 27 Feb 24 at 4:44pm
#11
(27 Feb 24 at 4:10am)[DEFN] Aithead Wrote:
(27 Feb 24 at 1:11am)SSteffan Wrote: According to aithead it already is spawn camp boundries because he said i was too close even when i killed him when he was quite literally half way through the tunnel.
Although I must ask, do you wish to extend it to the combine side entrance or the rebel side entrance as thats a very important distinction to make.

Running back and forth in front of a spawncamp border sign looking for people to shoot is spawncamping. It does not need to be behind the border sign. If you repeatedly use the same movement route to look for people who just left their spawn borders, that is a textbook example of spawncamping. I do not need to reiterate this again.


C13 has some issues, though it is not the map's fault when a player decides to sit in a building outside the only major exit(s) from the Combine or Rebel base, or stare down those sightlines with a sniper rifle, ect. A small map just means the border regions are easier to remember. Expanding those areas would just exacerbate some issues with the map.

It's almost like there's other versions of this map that alleviated most of these issues to great effect...
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