Pulse's Gamemaster Application


AbsentPulse  VIP 21 Oct 21 at 5:45pm Edited
#1
Pulse's Gamemaster Application


List all RP Character names
MPF SHOCKER B2 01 Pulse
HECU FH CDT PFC PULSE


SteamID & Discord Name/Tag
STEAM_0:1:527938264
AbsentPulse#0500


Region/Timezone
United States/ Central standard time



List all (if any) previous punishments (Warns/Bans)
No Warns or bans that I know of



What is your reason(s) for applying for Gamemaster?
I want to give players a fun experience and a break from the constant cycle of capturing points and other objectives.



Have you ever been Event Staff or something similar before? If so, list your previous positions.
I have not



Describe how you react to negative feedback, from constructive criticism to borderline harassment.
I can take a lot of negative feedback. Constructive criticism especially. I will consider any constructive criticism and use it to improve my events. I can take some harassment but when it becomes too much I will report it to staff and the person's CO.



While planning a server-wide Event you realized that it would make hosting it much easier if you had another Gamemaster assisting you, and manage to get someone to help. Unfortunately 5 minutes before the Event is scheduled to begin, they messaged you and said they would be absent. How do you proceed?
I would contact other GMs to see if I could get any help form anyone else. If not I would do my best and continue the event alone if possible maybe scale it back a little.



While planning an Event, you decide to test some of the tools you think would be helpful. You go to the admin room, and start to experiment. Unfortunately, while testing with some NPCs the server crashed. How do you react?
I would inform Sentinel of the crash and inform him of why it happened. I would also apologize.



An NCO has finished training a Recruit, but there are no COs or Staff online to provide the whitelist. What do you do?
I would provide the recruit with the whitelist.



While hosting a server-wide Event you have implemented a RP section where players can interact with a computer in order to open a door. Unexpectedly, a CO decides that they would rather that door stay closed (Presumably so that the other side cannot continue), and orders that the computer be destroyed. Given that the door is essential to progressing your event, how do you react?
I would give an alternative solution to opening the door. For example make the door be able to be blown up, or make the computer cause a malfunction in the door controls, or make a secondary computer.



While hosting a server-wide Event, a CmD/MAJ decides that they dislike it, and begin to openly attempt to get players to refuse to participate. This reaches the point that there are almost no players participating on one side. How do you resolve the situation?
I would ask the CmD/MAJ why they dislike it and take they're opinion into consideration. If I can improve the experience for the one side while not ruining it for the other I will. However if they have no valid reason to dislike my event and don't present any way I could improve it I would try to get the one side participating again.



After hosting a server-wide Event, you are in the middle of a post-event Debrief when the COs present tell you to stop hosting your DB so they can host theirs. How do you react?
I would inform the COs that this is an event DB and that it is important. I would inform them that they would have to wait and I would let them know when I am done.



What permissions do Gamemasters have, both inside and outside of Events?
•Spawning in vehicles for crafting
•Spawning in vehicles for events
•Using the color tool to recolor captured vehicles and enslaved units
•Spawning in pills and weapons for events
Giving whitelists
•And I saw them use the headcrab canister tool to clear out spawn campers a few times.



While preparing to host an Event, you notice that there are 3 vehicles deployed, and that the server is lagging a bit because of that. What do you do?
Tell the vehicles to undeploy and refund the resources that they cost. Or spawning the vehicles back in after the event is over.



Describe your design process of Events prior to queuing them.
First I would come up with an idea for an event. Then I would figure out how the event would work and how much time it would take.  Next I would run the idea through some fellow GMs and through a few players to make sure it sounds fun to play. Then I would decide how big the event would be and ask for help if needed. Next I would create a background like a story and make it tie into some aspects of the event. Finally I would run the event.



Create three Event ideas and describe them below. Be as detailed as you feel necessary. Originality is appreciated, and a lack of details will be penalized.

1.
CvR Jeopardy
A jeopardy event that would have CvR themed questions. For example some categories could be Rules that would dive into specific rules that some players might not know about. Or Gun Nut that would ask specific questions about guns. Another category could be High Command that would ask questions like who is CmD/MAJ of ___ subdivision or DvL/COL there will be 12 categories across the rounds.
The event would look like a jeopardy set and people would buzz in by pushing buttons that set off dynamite that does 0 damage. 
The event would take place when a low number of people are on the server and have 5-10 contestants and consist of 3 rounds. Points would be doubled the 2nd round and tripled the 3rd round.
The rules of the event would be the jeopardy rules which I would explain to the players.
The rewards are as follows
1st place- The Grand Prize of 50k credits
2nd place- 25k credits
3rd place- 10k credits
4th place- 5k credits

The background lore could be that a power greater than the two factions has created the jeopardy game to amuse them. And the game could have a twist and after the jeopardy game is over the host could transform and disappear
2.
Black Zone
A combine facility housing zombies is breached from the inside.
 The combine investigate one of they're facilities that they have lost communications with. The facility housed zombies that are now spread around the map. Both the rebels and combine are tasked with killing the zombie groups that are around the map. There will be 6 zombies in each group and 9 groups total. The faction that kills the majority of the groups will win the event. The groups will be placed on some points and some places of interest.
The wining team could receive either
6 zombie pills and guns
Or 1 light vehicle for free and guns (provided a OVA or tech is on)
Or 3k credits and a lower tier gun

 When the combine enter the facility they will see the doors blown off and inside corpses of Combine members and scientists. The zombies were experimented on and as a result they are more resistant to bullets.
The scientists were working on turning zombies into weapons to defeat the rebels.

If the players are having difficulty locating the zombies the facility can send the players the location of one of the groups every 5-10 minutes
3.
Spider's web
The rebels have been contacted by someone who calls himself the spider (no not a destiny thing) and he needs parts that are located around the map. The rebels must defend the spider while also collecting parts. The combine need to prevent the rebels from getting all the parts and need to find the spider and kill him. The spider will be a rouge grid who intends to get the parts to destroy a combine facility. The rebels must find parts that will be marked with a purple color. The combine do not know where the spider's web is until either a rebel leads them to it or they just stumble apon it. The spider's web will have some fortifications but can still be breached easily without protection. The parts will be an assortment of objects that can be grabbed by hand. However it would be easier if all of the rebels have gravity guns (maybe would have to hear people's opinions on that.)
The combine would be informed that there is a high level of rebel activity across the map. They would then be briefed on the spider. A grid turned rouge who wants to attack. The combine would then deploy and find the spider.

When all of the parts are collected a few head crab canisters will be launched to signify the end. If the Spider is killed a message would appear on everyone's screen saying he was.

Whoever wins the event will get either
Weapons and 2 free light vehicles (provided OVA or Tech are on)
Or 
6 combine flea drone pills and weapons


How often do you think GMs should host events?
I think GMs should try to host at least one small event every week. And 1 or 2 big ones per month.


Do you understand and accept the following clause: I will not leak Staff or Gamemaster information, I will not abuse my powers, and I will not break the Gamemaster rules.

I accept and will not leak information, abuse my power, or break Gamemaster rules.



Do you understand the basics of using ULX? List what you know.
I dont know much about ULX but I want to learn how to

Signature:
Union Overseer CmD Pulse
OSS REGICIDE Oryx


Stealing from Sev since 1987
Kiwi  VIP 21 Oct 21 at 5:50pm
#2
+1
good mindset from what I see in the answers
Events seem pretty good (a little bit heavy on rewards though (don't need to crash the CvR economy))
"I dont know much about ULX but I want to learn how to" shows a willingness to learn which is always good in any position
Bore/Sev  Head Administrator VIP 21 Oct 21 at 5:51pm
#3
Behold B1 Sev bias
+1, events sound neat and you are all around cool guy. Love to see you in admin chat

Signature:
Current MPF Lobster (Head AIU)
SENTRY T-OfC SENTRY.mp3

Bore is dead
HECU FH PVT Bore2

Secretly a Staff Main
AbsentPulse  VIP 21 Oct 21 at 6:07pm
#4
Yeah when coming up with the rewards for the jeopardy I had the idea that they would get enough credits for one perk. But now I realized they could do soooo much more with the credits they earn. I would definitely cut back on those rewards.

Signature:
Union Overseer CmD Pulse
OSS REGICIDE Oryx


Stealing from Sev since 1987
[DEFN] Aithead  Head Gamemaster VIP 3 Nov 21 at 7:06pm
#5
Accepted.


Additional information will be provided over Discord.


Locked + Moved.

Signature:
Gamemaster Supervisor.

Ancient GRID CmD, prior SU Major/GB COL.

Credit to SEVIN.
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