Rootbeer's/Rari's GM Application


Rootbeer-1  Member 4 Jan 24 at 12:55am
#1
Gamemaster Application


List all RP Character names
NPU-J IMPRISONER 05 4791
OVA-F AC-II 08 HURRICANE 1-2
HECU FH C-10 CADET PVT Glubbi


SteamID & Discord Name/Tag
rari_cuh (FALKO)
76561198368974011



Region/Timezone
Canada, CST.



List all (if any) previous punishments (Warns/Bans)
N/A



What is your reason(s) for applying for Gamemaster?
I used to be a gamemaster and I had pretty good events people liked my events decently and I think I can expand my GM scene to here aswell, I've been playing for awhile and I have been deeply interested into Gamemastering for this server, as I used to be a frontlines GM on around 5 other servers; Not only do I want to assist in making new events I want to expand the storyline and give a new horizon to foresee within the future of CvR continuing into the year of 2024.



Have you ever been Event Staff or something similar before? If so, list your previous positions.
Yes, around 5 times, my most notable position was Head gamemaster on a server that unfortunately died awhile ago.



Describe how you react to negative feedback, from constructive criticism to borderline harassment.
Normally I take this feedback and I begin to organize it, I want to make sure everyone is having fun in my events, however there will always have to be some stakes if a larger amount of people want to do this thing while around only 2 people want to do this thing instead, ensuring that enjoyment is mainstream and not just localized to 2 people; From there as well because I don't take harassment hard, I usually annoy the harassment, but I do listen to the statement they made. Lets say someone was screaming insults at me in a voicechat but did have a statement to say just they were acting a bit on the other side when saying so, I'd listen and see what they have to say and see if this was communicated to me by other people and not just them, to help them return to the normal side of everything and so.



While planning a server-wide Event you realized that it would make hosting it much easier if you had another Gamemaster assisting you, and manage to get someone to help. Unfortunately 5 minutes before the Event is scheduled to begin, they messaged you and said they would be absent. How do you proceed?
Now, sometimes I am okay at hosting myself with my past experience I've done decently well with my past events, but if I really needed help I would begin seeing who was available as fast as I could and get someone who could help, even give a trial GM a chance at helping in a major event, from here there assistance should provide necessary for the event to continue and do its thing.



While planning an Event, you decide to test some of the tools you think would be helpful. You go to the admin room, and start to experiment. Unfortunately, while testing with some NPCs the server crashed. How do you react?
I would alert staff and take responsibility for any actions that caused the crashing of the server, however I have an idea that could possibly avoid this, just testing outside of the normal times of highpop could possibly alleviate the problem from becoming a very large strain on the players, to becoming just a simple relog for others.



An NCO has finished training a Recruit, but there are no COs or Staff online to provide the whitelist. What do you do?
Seeing as gamemasters (atleast from what I've been told by flex) they have whitelisting permissions and I'd give the man a whitelist and just alert people in discord staff chat, saying I am giving this man a whitelist for their correct role, giving the man his first rank on the server.



While hosting a server-wide Event you have implemented a RP section where players can interact with a computer in order to open a door. Unexpectedly, a CO decides that they would rather that door stay closed (Presumably so that the other side cannot continue), and orders that the computer be destroyed. Given that the door is essential to progressing your event, how do you react?
If so, the door can be stuck open easily by a glitch in the main networking of the computer, of which would allow the other side to continue, the CO could also have the option of fortifying the route and leaving some behind to stop them, which would be an interesting firefight between the two sides.



While hosting a server-wide Event, a CmD/MAJ decides that they dislike it, and begin to openly attempt to get players to refuse to participate. This reaches the point that there are almost no players participating on one side. How do you resolve the situation?
First quickly talk wtih the CmD/MAJ and also contact their superiors or the ordinal on duty, telling them what is happening and the ordinal/higherup in their respective areas should be able to stop the problem, as other GM's that are assisting or simply me, stall them and await for them to be stopped. Another method of course is attempting to convince the Major/Commander that the event can still be okay, as others probably enjoy it and want to continue, but are just blocked by the order sent out to the people in their respective factions.



After hosting a server-wide Event, you are in the middle of a post-event Debrief when the COs present tell you to stop hosting your DB so they can host theirs. How do you react?
I would tell the CO no, unless it was a person of order such as ordinal or a major+, allowing them to do the DB instead of GM's, as Gm's shouldn't take the place of DB's as they are usually flying around and doing the stuff necessary to continue it, so they shouldn't be watching which could conflict with promotions and demotions, as well its more nice to give the players what they deserve, as we already got what we needed.



What permissions do Gamemasters have, both inside and outside of Events?
I believe they have tool perms, ULX perms, some menu perms, whitelisting perms, NPC perms and I believe pill perms as well. (accounting the rogue hunter event earlier today)



While preparing to host an Event, you notice that there are 3 vehicles deployed, and that the server is lagging a bit because of that. What do you do?
I would become a figure like Overwatch if it was combine vehicles causing such lag, and order the rtbing of atleast 2 vehicles, and have 1 vehicle deployed, so I can continue the event and then allow them to return when the event starts, as all events are expected to have atleast a bit of lag to it, due to the fact that there will be alot of people in one centralized area; Other then that if it was for the rebels, simply ask a high command figure to undeploy 2 vehicles and then redeploy them after event start in PMs or DMs.



Describe your design process of Events prior to queuing them.
I don't seem to understand what queuing could mean but Im going to assume you'd mean scheduling them with all the other events, well first I'd pick a day that seems operable for a large number of people, and then chose what type of event would they like, looking at recent feedback of other events and working off of that to create an event enjoyable for almost every side, from there then begin to plan the event's maps, and then get dupes down and plan event characters between it all, adding another layer of RP for it; Eventually It'd be a finished project ready to launch.



Create three Event ideas and describe them below. Be as detailed as you feel necessary. Originality is appreciated, and a lack of details will be penalized.

1. After a deployment into the map of White forest, in the abyss of C, zombies and many other creatures would arise, and in the darkness of the tunnels, the Neurotoxic headcrabs would be the main focus, and eventually a practical 'hive' would be found of multiple neurotoxic zombies defending it, once the zombies would be defeated, a boss type zombie would be unleashed (event character) known as "The God above All" and with a ton of HP and simple fists, the EC would go around and attack each and every team, hunting them down and attempting to avenge the other zombies lost, after he is put down a treasure is revealed in the hive, but due to unexpected shelling by the combine (orders of Overwatch) they are forced to grab it now or leave it to the times of history, as the room with the treasure is about to cave in, as the surface tension (haha) is causing it to fall in, and the two sides go at it, attempting to get it before it caves in and then escape with the treasure, the reward would be around 15,000 more resources added to the side that won.

2. I shall give this a name..
"STATION 1"
In the map outercanals, the Lambda Resistance has set up multiple stations and has the area generally defended, traps and distractions has also been set up for the combine if they dare attempt to push through, the reason why these stations are here is so Lambda Resistance can move freely along the outlands and as well provide assistance for escaping refugees and civilians who want to return to a normal life. The combine however would hate the idea of a Normal life and begin to attack these stations one by one to retake the map and end the escaping of refugees that would allow the resistance more assistance in the final station, which has an attached factory to it and is a prime ground for the rebels, this means the combine has to be fast to take down these stations as if they attempt to bypass, they can be cut off and ambushed. Many problems can be caused if they do not end the stations, and if the combine wins they are rewarded with the destruction of the facility and some resources gained that was stockpiled at the final station, If the rebels win then all of the resources gained from the factory will be given to them and this would boost the rebels a lot; That's really it to be fair.

3. "Did you keep off the dirt?"
In the map Pripyat, the city has been slowly infestated by a hive of antlions, now the main hive is still unknown but the antlions continue to harass troop movements and slow each sides slowly, these antlions have to be dealt with eventually and so both sides are deployed however they do not work together (Decently self explanatory) and begin to move towards the main hive, during this time as well both sides are free to deploy air vehicles and allowed to fight each other, after a decent while of fighting towards the hive, one side will attempt to stop the otherside, and this will happen for a decent while till an antlion guardian with many other antlions come storming out, attacking the squads fighting and beginning a 3 way battle, after the battle ends with most likely the antlion guardian finished, the remaining side would push towards the hive as they still skirmish with the remaining attackers and kill the hive, one person is given bugbait on the side that arrived their first and is given around 10 antlions to mess around with, as well the resources in the hive would be taken in a period of 10 minutes, meaning the side that took over the hive has to defend for 10 minutes and building is allowed on the defending sides, but explosives are given to the attacker side; From here once the side escaped with the resources, they would be given 10,000 resources and the guy with the bugbait if he is still alive, however if the attackers break in and make it, they'd have to defend for a 10 minute period, and its more of a last-stand, because if the new attackers (the side that used to defend) broke through then they would automatically get the resources and win.



How often do you think GMs should host events?
Not every day but minor events should be maintained, and large events should happen atleast 1-2 times a week including the weekends


Do you understand and accept the following clause: I will not leak Staff or Gamemaster information, I will not abuse my powers, and I will not break the Gamemaster rules.
Yes.



Do you understand the basics of using ULX? List what you know.
I understand the basics of ULX decently well and I have used ULX in the past, I understand that abusing any ULX commands that I am at risk of termination of my service and I do know how to avoid some things, I do make mistakes but I don't make mistakes that would explode everyone on the server, and I am a bit rusty with the commands however I do know my way around.. back from the days of being a FnaF moderator.... changed me forever..
Flex  VIP 21 Jan 24 at 7:07pm
#2
ACCEPTED

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ex-HGM & final Colonel of Gold Battalion
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