What is your suggestion? A: (Since we get a lot of -1 for all loadouts, please give us suppressors and dotted sights for both sides, or atleast red dots)
Make attachments available to everyone again, instead of having to 'earn' them via kills. Atleast unlock very basic attachments, such as dotted sights, supressors etc.
We could either fully remove the kill System and unlock all attachments by Default, or Keep the Basic ones (as mentioned above) unlocked no matter how many kills you have and Keep more advanced attachments (for example ACOG etc) locked at first.
How would this benefit the server? A: At the current state of the Server, more experienced Players have Access to powerful sights, higher Damage ammunition, more precise Shooting etc. This does really hurt Gameplay for newer Players, or roles that do not have powerful weapons. The System makes Combat highly unbalanced, as iron sights are hard to use in the game and not very well functioning either. They aren't the worst to use and you get used to them, but Combat can be difficult if your Opponent is a man with a maxed out weapon, with most attachments unlocked.
-1 The point of it is to add progression to the game and give you a reason to use a gun. Without it then this server would just be a basic tdm with no rewards for getting kills. Also maybe one gun is better basic then another gun. But if you level up that other gun then its better then the leveled up first gun. If that sentence made any sense then include it in my reply if not ignore it lol.
While I can see where this is coming from, arguably it would be better to instead of earning attachments, you buy them with the in-game currency that you earn that isn't used right now. (I.E. the money you earn while on a job, but can't use. Not the credits used to buy weapons, though if you wanted to you could make it so it uses those credits and makes you think about what you actually want to buy instead of mindlessly buying the Fang 45 since its busted). That would be a little more interesting in my opinion, but even then, I can see the flaws with it, and it doesn't exactly fix the problem.
A: MPF GRID 03 8900
Discord Username:
A: Toedeli#8675
Steam ID:
A: STEAM_0:0:34578045
Workshop Link: (If applicable)
A: N/A
What is your suggestion?
A: (Since we get a lot of -1 for all loadouts, please give us suppressors and dotted sights for both sides, or atleast red dots)
Make attachments available to everyone again, instead of having to 'earn' them via kills. Atleast unlock very basic attachments, such as dotted sights, supressors etc.
We could either fully remove the kill System and unlock all attachments by Default, or Keep the Basic ones (as mentioned above) unlocked no matter how many kills you have and Keep more advanced attachments (for example ACOG etc) locked at first.
How would this benefit the server?
A: At the current state of the Server, more experienced Players have Access to powerful sights, higher Damage ammunition, more precise Shooting etc. This does really hurt Gameplay for newer Players, or roles that do not have powerful weapons. The System makes Combat highly unbalanced, as iron sights are hard to use in the game and not very well functioning either. They aren't the worst to use and you get used to them, but Combat can be difficult if your Opponent is a man with a maxed out weapon, with most attachments unlocked.
I think its obvious on why this is a bad idea
Neutral.
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MPF M.E.S. MACE 04 3634