Kill player, capture point, kill player, grab orb, kill player, return orb, back to the start of this cycle.
levels cool, new guns cool. Do they vary in situation? No, not really, they all feel the same but different damage stats and recoil patterns. Which makes it even more of a question if going on has any point.
(still waiting for cosmetics or something different)
Kill player, capture point, kill player, grab orb, kill player, return orb, back to the start of this cycle.
levels cool, new guns cool. Do they vary in situation? No, not really, they all feel the same but different damage stats and recoil patterns. Which makes it even more of a question if going on has any point.
(still waiting for cosmetics or something different)
Tradesman Founder
Prior R&D Head Engineer
Current Major General