I still believe having a few bad maps in the rotation like stalker (ok maybe not as bad) can really make the good maps like c13 stand out a lot more instead of having 2 "good" maps constantly
Or if it was possible, having a different variety of the same map, aka points are in a difference place on the same map
Example would be mainstreet since it's a far larger map compared to c13.
I would like to see more variety in the map rotation. Because the rotation between the one city map and the C13 map (which a lot of people hate from what I've heard in game.) is getting a bit stale.
No matter what, everyone likes different maps so nothing is so simple as very clearly stated multiple times throughout this post.
I think answer to this post plainly is:
This won't help anything, and if there are more maps in rotation, there is a possibility people will not play lets say 5/7 maps (just an example) because they think they are "bad".
That would SEVERELY impact player count.
I don't like mainstreet or c13 but they are the only 2 in rotation, the way I see it, having less maps avoids players only playing certain days of rotation because they prefer a map over another, and it's not hard to see how that works.
Having 2 meh maps is better then having a shit ton of maps where only 1-2 are good, then in return killing the player count for half the week.
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Or if it was possible, having a different variety of the same map, aka points are in a difference place on the same map
Example would be mainstreet since it's a far larger map compared to c13.
former hgm, npu dvl (sentry), lvet co
I think answer to this post plainly is:
This won't help anything, and if there are more maps in rotation, there is a possibility people will not play lets say 5/7 maps (just an example) because they think they are "bad".
That would SEVERELY impact player count.
I don't like mainstreet or c13 but they are the only 2 in rotation, the way I see it, having less maps avoids players only playing certain days of rotation because they prefer a map over another, and it's not hard to see how that works.
Having 2 meh maps is better then having a shit ton of maps where only 1-2 are good, then in return killing the player count for half the week.
Former Councilman / MSO DvL / Ballista OfC / HECU Major / HVY Major