Dragonfly Tweak


Sevin  Member 16 Feb 22 at 8:25pm
#1
FULL RP Name(s):
A: Mpf Ballista B4 Sql Sevin
B: Npu Jurry 03 0007
C: Snp SSgt John F. Kennedy

D: CWU T4 LoR/PC Mr. Dr. Teeth Sex

Discord Username:
A: SEVIN #3641

Steam ID:
A: STEAM_0:0:207655216

What is your suggestion?
A: Remove / reduce the head shot damage penalty on dragonfly.


How would this benefit the server?
A: Sence the head shot damage multiplier was reduced from 3x to 2x, head shots deal the same damage as body shots while using dragonfly.
Alma Armas  VIP 16 Feb 22 at 8:35pm
#2
Not outright remove it, but I didn't know damage multiplier got reduced to 2x.
Reduce it to like, 35/40%?
Sevin  Member 16 Feb 22 at 10:17pm
#3
I say 25%. That would give us a nice and neat 1.5x
Alma Armas  VIP 16 Feb 22 at 10:43pm
#4
(16 Feb 22 at 10:17pm)Sevin Wrote: I say 25%. That would give us a nice and neat 1.5x

True but AoE with VERY high damage and new perk synergies, I'd say like 30 is a good deal
#1 Great Wooden Dad  Member 17 Feb 22 at 12:17am Edited
#5
Just give it 25% damage decrease or make you take 100% more explosive damage from any source

The 50% less headshot damage is really frustrating to get kills with
Sevin  Member 17 Feb 22 at 12:53am Edited
#6
(16 Feb 22 at 10:43pm)Alma Armas Wrote: True but AoE with VERY high damage and new perk synergies, I'd say like 30 is a good deal

Wait, dragonfly's damage is affected by the damage of the killing blow?

The only synergy you can have with dragonfly is chain reaction: players killed by a dragonfly explosion do a dragonfly explosion. It and its synergy are extremely situational. Even before this unintended nerf, it was considered was a bad pick as you gave up much needed damage for the odd possibility of a chance at a multi-kill.

The chain reaction synergy is made with Sniper, Final, and Dragonfly. Snipers are the only ones who can get any use out of these perks and thus, are the only ones who would really use it. (at least for ranger and sniper) they absolutely NEED head shots and to be at all effective.

Frankly, I think dragonfly should be improved a bit more so, but 25% would at least make it usable again. Its only 5% difference anyhow.


P.S. dragonfly should be renamed to (Grunt) Birthday Party

Hey, new idea, why not -25% body damage instead of head shot damage?
Alma Armas  VIP 17 Feb 22 at 1:41am
#7
(17 Feb 22 at 12:53am)Sevin Wrote: Hey, new idea, why not -25% body damage instead of head shot damage?

I'm a shitty sniper so no.
Sevin  Member 17 Feb 22 at 1:52am
#8
(17 Feb 22 at 1:41am)Alma Armas Wrote: I'm a shitty sniper so no.

Then why would you even care about a perk that only works on headshots?
Come on, the perk would be perfect like this- a risky and fun bet on your own skill. Instead, we have this mediocrity that shoots itself in the foot.
Destitute the :dab:  Chief Executive Officer VIP 17 Feb 22 at 2:33am
#9
(17 Feb 22 at 12:53am)Sevin Wrote: P.S. dragonfly should be renamed to (Grunt) Birthday Party

Destiny reference or Halo reference, so hard to decide.
joe  Community Advisor VIP 17 Feb 22 at 10:11am
#10
+1
Nerfing the hs modifier made it a lot more difficult to use
-25% gives it the same headshot damage it had before

The aoe isn't that powerful and is rather situational, even with the synergy, so the opportunity cost of running it is already a good downside
Alma Armas likes this post
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