Give Anarchists their pea shooter back


Etzil  VIP 6 Feb 22 at 8:48pm
#21
+1 anarch has been stale since welrod removal. Sure, the idea of having to steal from lockers for a gun is cool, but losing mats/credits on death and getting that gun to either get a few kills before dying, or none at all sucks, having to wait 10 minutes for each locker. Instead of a one-shot pistol, a knife like the rest said or something else to do is a must-have for anarch to be reliably fun to play.
Kowalski  Director of Personnel VIP 7 Feb 22 at 10:50pm
#22
-1 I'm down for a knife mostly but anarchist is literally used by oldhead fags to be toxic on with a 600 dmg pistol.
You can still steal a gun very easily as no one guards it, dunno why it's an issue.

Signature:
Director of Personnel

Former Councilman / MSO DvL / Ballista OfC / HECU Major / HVY Major
TheJC likes this post
Micdon  VIP 7 Feb 22 at 11:33pm
#23
(1 Feb 22 at 9:33am)Sevin Wrote: Punishing players for dying in a multiplayer FPS really does not make sense. It encourages unfun behavior and an unfun behavior to fight against.

-1, I agree, anarchists should not be able to do wield a weapon on spawn because then that would be chaotic for both sides, especially with the 600 dmg yield. The knife is good enough or a throwable knife that can be picked up after being thrown.
Sevin  Member 8 Feb 22 at 4:27pm Edited
#24
The main point I see parroted is the fact that the Welrod can do 600 in one head shot. I say that anarchists should be given the CWU pistol.

also, make the welrod a craftable weapon
Onx  VIP 8 Feb 22 at 5:39pm
#25
+1 To Knives, I would Join Alma's British Faction.

Signature:
Lots of love, Trial-developer Onx
Cakyon  VIP 9 Feb 22 at 6:50pm Edited
#26
It's litterally so hard to steal guns and even have fun after you steal guns cause even when I've tried playing anarchist after the change I still just kept getting killed even without my gun out, the fact that I even wasted my time getting a piece of shit gun pisses me off. Honestly it'd even be better if they just added the weapon back BUT just have anarchists always KOS I wouldn't even mind and it would still be really fun and add kind of a stealth aspect. But just having a knife (please not a shit knife) would be a wonderful idea to me.

Dear god please +1

(Also the welrod wasn't even that OP people just buffed it with perks to make it OP which you can do with any weapon, the only problem was you couldn't kill them until they pulled it out. removing the welrod wasn't the fix IMO they should just be KOS and have like a climb swep to necksnap ppl?)

Litterally logged on to the forums for the first time to post this
Cakyon  VIP 9 Feb 22 at 6:56pm
#28
(9 Feb 22 at 6:51pm)GravyBoat Wrote: bad class for the server

Ok, this is honestly viable too, it's just an eyesore for anyone who's VIP or has ever played it before. I think it should just be replaced with something EQUALLY as fun and enjoyable. OR just rework the class with the suggestions from this quote because they are decent suggestions.
⸎Castiel⸎  Member 9 Feb 22 at 11:06pm
#29
-1 A class that always has the right away to attack you first is flawed and shouldn't be in the game regardless.
Cakyon  VIP 10 Feb 22 at 12:41am
#30
(9 Feb 22 at 11:06pm)⸎Castiel⸎ Wrote: -1 A class that always has the right away to attack you first is flawed and shouldn't be in the game regardless.
This is exactly my point, the only problem is the PEOPLE dont have time to react to a welrod or any weapon shot i guess so they have to pay attention to them when there doing nothing,I think they should be KOS by both sides to fix this problem or just given a knife cause its easier to notice someone running up on you with a knife/any melee or even climb swep is very loud opposed to being shot with a welrod down a giant site line.
Part likes this post
  • 29 participants


  • Forum Jump