Re add allowing jumping with rocket ,mortar pad and more


Bel1ve.  VIP 6 Mar 22 at 7:07pm
#11
they should remove perks on vehicles :troll: make it more balanced for NeW pLAyErS
yeatlover44  Member 6 Mar 22 at 7:09pm
#12
not gonna lie I cannot fucking understand what this guy is trying to say
[DEFN] Aithead  Head Gamemaster VIP 6 Mar 22 at 7:59pm
#13
mm. immunity to damage midair removes counterplay from the class that has weapons that can shoot midair.

imagine thinking that's enjoyable for anybody else.

Signature:
Gamemaster Supervisor.

Ancient GRID CmD, prior SU Major/GB COL.

Credit to SEVIN.
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Kowalski  Director of Personnel VIP 6 Mar 22 at 8:19pm
#14
-1 Everything said above, it just isn't needed and is easily lumped into the rest of guns not being able to be fired whilst jumping.

Signature:
Director of Personnel

Former Councilman / MSO DvL / Ballista OfC / HECU Major / HVY Major
doggod  Member 6 Mar 22 at 8:22pm
#15
-1 hella unfun to play against dont want it back
Fire Mage  Member 6 Mar 22 at 10:20pm Edited
#16
god no hopefully they'll neuter more cancerous perk combos
TheJC  VIP 7 Mar 22 at 4:16am
#17
If we completely ignore this combo then it should 100% be brought back for the RPG anyways
gansta  Member 7 Mar 22 at 7:52am
#18
(6 Mar 22 at 7:59pm)[DEFN] Aithead Wrote: mm. immunity to damage midair removes counterplay from the class that has weapons that can shoot midair.

imagine thinking that's enjoyable for anybody else.

u seem to be missinform ,it not inmunnity it 75% less dmg and alot of ppl with fully automatic can kill me only weak classes die easly
Magic Man Marley  Member 7 Mar 22 at 8:14am
#19
If it's possible, maybe make rocket launcher only fireable midair if its locked onto a vehicle? Other than that possibility -1
Sevin  Member 7 Mar 22 at 8:30am Edited
#20
+1
Okay, hear me out. While I agree you shouldn't be able to shoot midair with this synergy, jump-shooting with the rpg is extremely useful and removing it is a considerable nerf to ballista. You may be thinking to yourself, "In what fucking situation is that any better than just shooting from the ground?" Well I'll tell you. It helps a LOT when dueling Vics.

Helis are just a tad bit clunky. They take a moment to swing around and aim the auto 50cal. And as a ballista, you have to exploit that if you want survive more that 3 seconds. If you stand still you'll look like a free ice-cream punch card real fuckin quick. But if you move around. ...If you try to predict and doge that death beam of bullets. ...If you jump away from the most of the rocket's splash damage. ...If you dive of the roof at the last second. You might just land a rocket or two before you die. Removing our ability to shoot rockets while airborne screws up our mobility and/or reduces our ability to fight back.

Same thing applies with ground vehicle, albeit you can usually find a wall to put between you and the tank.

We can get shredded by vics like any other class, except its out job to fight them. Our only defense... The only thing that keeps us from dying instantly, is shift and space on our keyboards.

PS: I cannot describe the sheer euphoria you get from landing a rocket kill after being launched ten stories by a catapult.
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