Syringe Gun Perk Adjustment


Bel1ve.  VIP 21 Jun 21 at 3:50am
#1
FULL RP Name(s):
A: EOWA SQL Ghost | HECU FH TR PFC Ghost | Coomer

Discord Username:
A: Bel1ve#5827

Steam ID:
A: STEAM_1:1:70324061

Workshop Link: (If applicable)
A: N/A

What is your suggestion?
A: Make anyone who makes use of the Syringe Gun Perk and that shoots at a friendly unit show up as green instead of red when being hit, Additionally to make it damage enemies instead of heal them.

How would this benefit the server?
A:  It would decrease the confusion of players thinking they are being hit by enemy players, while actually being healed by a player with the Syringe gun perk. Also allowing players to kill enemy units with their pistol instead of healing them with the perk. (idk if anyone likes the latter of the suggestion, but the first one is really something I think should be added)
BOT Pieswick  VIP 21 Jun 21 at 9:27am
#2
+1 for first half, entire cvr community including me is retarded, so it'd help a lot
-1 for the second half, i think the perk needs some form of nerf beyond just weight

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Alma Armas  VIP 21 Jun 21 at 10:35am Edited
#3
I'm colourblind so first part really doesn't effect me. But ye it does confuse people so +1(make it blue or yellow please sentinel)

Second part tho -1 it's funny that you can heal enemies and it has it's own advantages and disadvantages so it's good as it is I think
Valiant  VIP 21 Jun 21 at 11:08am
#4
+1 first one, -1 second one
Gunned down poor John Sanders when he was healing me because I thought he was gonna do the funny ?
Second one is just a disadvantage of the perk like most of the really good perks have, nothing really wrong with it

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Valiant / Valkyria
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Game Boy  VIP 21 Jun 21 at 2:23pm
#5
(21 Jun 21 at 9:27am)BOT Pieswick Wrote: +1 for first half, entire cvr community including me is retarded, so it'd help a lot
-1 for the second half, i think the perk needs some form of nerf beyond just weight

+1 first
-1 second

Same reasons
Hong Kong  Senior Infrastructure Moderator VIP 22 Jun 21 at 5:30pm
#6
+1 the first suggestion to make the dmg marker green is a good idea.

-1 to the second part, that's the literal downside of the perk is that it removes the ability to kill with your pistol.

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HONORARY LA HK
Rataca  26 Jul 21 at 4:57pm
#8
+1

Was going to make this myelf. I support changing the sound effect as well as it sounds like a pistol and is a pistol model, and it distacts me each time and i have TKed because of it. And also died because of it.

I dont have the perk myself.
[DEFN] Sentinel  President 26 Jul 21 at 4:57pm
#9
Was already done, forgot to lock. Locked/moved.
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