FULL RP Name(s):
A: RES WB P-L F-7 LCPL Lunar / MPF-H VICODIN L3 03 42853
Discord Username:
A: lunar.frost
Steam ID:
A: STEAM_0:1:65046279
Workshop Link:(If applicable)
A: N/A
What is your suggestion?
A: add the render distance on Betaworks
How would this benefit the server?
A: this would increase the performance of the game during high population, with the specs that i have i have around 30-40 fps, below i can provide my specs, and if needed i can provide video of the perfomance
My specs:
CPU: 13th Gen Intel® Core i5-13400F 2.50 GHz
32,0 GB RAM (2x 16GB, dual channeled)
GPU: Radeon RX 580 Series
Signature:
“It’s a basic truth of the human condition that everybody lies. The only variable is about what.”
Yeah the lag is p bad but i dont think it has much to do with the map, kinda baffled Sentinel keep saying cvr is intended for 70 players when it shits the bed so hard at 60
I've noticed I do not lag when I first join, and the sandstorm is also easily seen through when I first join, over time its as if the sandstorm gets more intense, and my fps drops as a result.
(1 Sep 23 at 3:47pm)[DEFN] Sentinel Wrote: Currently working on some optimizations to vehicles that should hopefully tamper down the performance issues they cause on larger maps like Betaworks
with all due respect, its not the vehicles that are the problem, it is that you have to load all the stuff across the map even tho you cannot see it, that is what is causing the performance issues
Signature:
“It’s a basic truth of the human condition that everybody lies. The only variable is about what.”
I do fixes in order of how straightforward they are. Editing the map file for betaworks is a last resort, if I can do tweaks to make the FPS issues a lot less of a problem.
A: RES WB P-L F-7 LCPL Lunar / MPF-H VICODIN L3 03 42853
Discord Username:
A: lunar.frost
Steam ID:
A: STEAM_0:1:65046279
Workshop Link: (If applicable)
A: N/A
What is your suggestion?
A: add the render distance on Betaworks
How would this benefit the server?
A: this would increase the performance of the game during high population, with the specs that i have i have around 30-40 fps, below i can provide my specs, and if needed i can provide video of the perfomance
My specs:
CPU: 13th Gen Intel® Core i5-13400F 2.50 GHz
32,0 GB RAM (2x 16GB, dual channeled)
GPU: Radeon RX 580 Series
RTX 3070
32 GB DDR4
US player
Gigabit Fiber internet, connected by an ethernet cord from a 2.5G port to 5 G port on my fiber ONT
still lagging
with all due respect, its not the vehicles that are the problem, it is that you have to load all the stuff across the map even tho you cannot see it, that is what is causing the performance issues