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Post Author Forum Replies Views Posted [asc]
    Thread: Unable to use pistols while hanging off ledges with climbswep
Post: RE: Unable to use pistols while hanging off ledges...

twas available during TFA
[DEFN] Aithead Suggestions & Bug Reports 6 142 6 May 24 at 11:32pm
    Thread: Uzis App
Post: RE: Uzis App

Denied. Thy answers are unsatisfactory, your time spent on the server recently is incredibly minimal (trained yesterday), and last we've seen of you here was getting permanently blacklisted from Rebe...
[DEFN] Aithead Denied 4 207 14 Apr 24 at 5:41pm
    Thread: Bring back medkit at the cost of hp dispenser + Medbeam initial thoughts
Post: RE: Bring back medkit at the cost of hp dispenser ...

imo the medkit is superior to the healing beam because it's actually in Half Life 2. I'm still waiting to get a proper measure for it in-game though. On the other hand, the Heal Beam and Medkit both ...
[DEFN] Aithead Suggestions & Bug Reports 6 327 8 Apr 24 at 1:53am
    Thread: Suggestions Post 5: gettin' serious
Post: RE: Suggestions Post 5: gettin' serious

I disagree, let us observe the "technical" details of why. There are of-course further details notwithstanding to each individual component, which are not needed as-is. Anyways. Ranks are not a parti...
[DEFN] Aithead Suggestions & Bug Reports 8 320 7 Apr 24 at 2:21am
    Thread: AS-VAL Weight Change
Post: RE: AS-VAL Weight Change

Make it 10 CW ;)
[DEFN] Aithead Suggestions & Bug Reports 9 391 3 Apr 24 at 5:28pm
    Thread: Suggestions Post 4: I have autism
Post: RE: Suggestions Post 4: I have autism

Sudden thought: what if we used Modern Warfare Weapons.
[DEFN] Aithead Suggestions & Bug Reports 10 415 2 Apr 24 at 1:19am
    Thread: Community Suggestions! Feel Free to Add Your Own!
Post: RE: Community Suggestions! Feel Free to Add Your O...

I like the list, i'll cherry pick some of my thoughts about em; -We Want Gredwitch! (Emplacements, Arty, Calldown Binocs, ect, all included) -We have a Parent tool (It's in Precision) -We also have a ...
[DEFN] Aithead Suggestions & Bug Reports 5 232 2 Apr 24 at 12:45am
    Thread: Free credits
Post: RE: Free credits

Stop touching the barrels.
[DEFN] Aithead General 7 301 31 Mar 24 at 11:04pm
    Thread: Suggestions Post 4: I have autism
Post: RE: Suggestions Post 4: I have autism

I must apologize yet again, for writing down the varied reasons why your ideas may not... work as intended. We have seen about half of these grenades in some form on CvR. Some of them are also very s...
[DEFN] Aithead Suggestions & Bug Reports 10 415 30 Mar 24 at 7:42pm
    Thread: Suggestions Post 3: Drones
Post: RE: Suggestions Post 3: Drones

I am sorry, little one. Drones are very cool. They are laggy. They are finnicky, and janky, and very very unbalanced. There is a world where drones can exist in CvR and be both fun and amusing. I do...
[DEFN] Aithead Suggestions & Bug Reports 7 261 30 Mar 24 at 3:29am
    Thread: Gravity Gun Changes
Post: RE: Gravity Gun Changes

The unfortunate issue with allowing gravity gun based propkill is it's instant death with no counterplay, and would really only matter for GRID/ENG as they're the only ones who would be allowed to spa...
[DEFN] Aithead Suggestions & Bug Reports 3 154 28 Mar 24 at 7:41pm
    Thread: "Character Creator" system
Post: RE: "Character Creator" system

Well hey, would you look at that.
[DEFN] Aithead Suggestions & Bug Reports 1 166 21 Mar 24 at 8:15pm
    Thread: Proposal: Expand C13 Combine Spawncamp Borders
Post: RE: Proposal: Expand C13 Combine Spawncamp Borders

(27 Feb 24 at 1:11am)SSteffan Wrote: According to aithead it already is spawn camp boundries because he said i was too close even when i killed him when he was quite literally half way through the t...
[DEFN] Aithead Suggestions & Bug Reports 10 497 27 Feb 24 at 4:10am
    Thread: They took OOCHAT in the divorce...
Post: RE: They took OOCHAT in the divorce...

OOC went down in a blaze. Radio was drawn out back and quartered behind the old shed...
[DEFN] Aithead General 14 728 25 Feb 24 at 12:52am
    Thread: Bring Back Mace Fear
Post: RE: Bring Back Mace Fear

(18 Feb 24 at 12:11am)doggod Wrote: i feel like those things go hand in hand tho, hard to make them scary without making them annoying to fight I would disagree. You don't have to fight them for the...
[DEFN] Aithead Suggestions & Bug Reports 15 930 18 Feb 24 at 1:38am
    Thread: Bring Back Mace Fear
Post: RE: Bring Back Mace Fear

Can we bring back MACE acting spooky and causing genuine fear instead buffing the class to make people dislike it more? I'd give footsteps a maybe. I think it makes sense, but is also pointless if MA...
[DEFN] Aithead Suggestions & Bug Reports 15 930 17 Feb 24 at 10:07pm
    Thread: Time Limit for Map Change
Post: RE: Time Limit for Map Change

Nah. Cringe. If you don't like the map just win the map and it'll change; the harder one team is winning the faster it'll go.
[DEFN] Aithead Suggestions & Bug Reports 2 150 6 Feb 24 at 10:32pm
    Thread: Rename FOBs
Post: RE: Rename FOBs

(5 Feb 24 at 1:06pm)Sevin Wrote: (5 Feb 24 at 12:41pm)[DEFN] Aithead Wrote: Teleporter is distinctly not perfect for the lore. Conversely, FOB IS a pretty good name for it, because most GRID/ENG ...
[DEFN] Aithead Suggestions & Bug Reports 10 456 5 Feb 24 at 1:34pm
    Thread: Rename FOBs
Post: RE: Rename FOBs

Teleporter is distinctly not perfect for the lore. Conversely, FOB IS a pretty good name for it, because most GRID/ENG constructions are actually just "Fortifications" especially now that the term "F...
[DEFN] Aithead Suggestions & Bug Reports 10 456 5 Feb 24 at 12:41pm
    Thread: Foresight.
Post: Foresight.

Are you sure you're fighting the combine? because... I'm not seeing any advisors. There's no Grunts, no Aliens, the people you're fighting are all barely augmented anymore. just the elites, for the...
[DEFN] Aithead In-Character Discussion 0 147 22 Jan 24 at 7:28am
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