Search Results
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Replies |
Views |
Posted
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Thread: Add Engineer Flamethrower Back
Post: RE: Add Engineer Flamethrower Back
I already said my peace elsewhere, but I think if the flamethrower is to come back, it should like other weapons in the MW pack with the ability for attachments or at the very least do significant dam... |
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Banana |
Suggestions & Bug Reports
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11 |
643 |
24 Nov 23 at 8:22pm |
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Thread: Super's alt's GM app
Post: RE: Super's alt's GM app
Accepted!
Further information will be provided via discord.
You've got a very clean app and decent events; I'm looking forward to seeing what you can do as TGM.
Locked + Moved.
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Banana |
Accepted
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9 |
615 |
3 Nov 23 at 3:53pm |
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Thread: CallMeLeroy's GM application
Post: RE: CallMeLeroy's GM application
Accepted!
Further information will be provided via discord.
You changed everything I addressed in a way that is interesting but not too different from the original, let's see what you can do as a TG... |
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Banana |
Accepted
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13 |
1,353 |
19 Sep 23 at 4:53pm |
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Thread: MilitaryMoron's GM application
Post: RE: MilitaryMoron's GM application
Accepted!
Further information will be provided via discord.
Locked + Moved |
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Banana |
Accepted
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11 |
1,009 |
19 Sep 23 at 4:45pm |
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Thread: Andie's GM Application
Post: RE: Andie's GM Application
Approved!
I'm willing to give you a shot, I believe you have good potential despite your prior mistakes.[color=rgba(255, 255, 255, 0.7)] [color=rgba(255, 255, 255, 0.7)] [/color]
[/color]
Further inf... |
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Banana |
Accepted
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14 |
1,085 |
19 Sep 23 at 4:40pm |
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Thread: Katakuri's GM Application
Post: RE: Katakuri's GM Application
+1 valid events, good guy in server
Hope to see you on the team goodluck |
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Banana |
Accepted
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9 |
841 |
8 Jul 23 at 1:44pm |
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Thread: CallMeLeroy's GM application
Post: RE: CallMeLeroy's GM application
I'm gonna -1 for now based off of your events.
1. I know you say it's a restaurant but its essentially a shop event and those aren't highly praised in the GM community. For a TGM however its a decen... |
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Banana |
Accepted
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13 |
1,353 |
5 Jul 23 at 5:22pm |
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Thread: Ruin GRID and Engineer
Post: RE: Ruin GRID and Engineer
-1 can't tell if this is a joke or not but Engi and Grid already have to multitask 100 things when building an FOB. Making it harder to build adds an extra layer of difficultly that is very unnecessar... |
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Banana |
Reviewed
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21 |
2,305 |
17 Oct 22 at 5:35pm |
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Thread: Flamethrower Fire Linger
Post: RE: Flamethrower Fire Linger
+1
Flamethrower right now feels kinda worthless to use unless you run out of shotgun ammo or can't reload fast enough. Yes, the damage is high, but the range makes using the shotgun or AR/SMG more via... |
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Banana |
Reviewed
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11 |
1,429 |
31 Aug 22 at 4:19pm |
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Thread: Bagels GM App
Post: RE: Bagels GM App
+1
You're formatting could be a bit better and easier to read.
You answered the questions well so good job on that
You're events are decent besides the Jugg one. You essentially just made 1 guy reall... |
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Banana |
Accepted
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3 |
1,095 |
27 Feb 22 at 5:41pm |
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Thread: Increasing the prop limit for Engi and Grid
Post: RE: Increasing the prop limit for Engi and Grid
(25 Feb 22 at 5:53am)An Even Wilder Egg Wrote: absolutely fucking -1
instead of having to deal with 3 walls that consist out of 5 8x8 props we'll have to put up with even more bullshit walls
rpg d... |
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Banana |
Reviewed
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20 |
3,563 |
25 Feb 22 at 8:47pm |
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Thread: Give raiders 5 minutes instead of one life.
Post: RE: Give raiders 5 minutes instead of one life.
Standing outside the spawn rooms is not okay in any regard and the "But its a raid" is not an excuse. Being inside the base for the 10-minute period and actually being on the OBJ is okay. People who "... |
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Banana |
Reviewed
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12 |
2,502 |
23 Feb 22 at 9:15pm |
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Thread: Give raiders 5 minutes instead of one life.
Post: RE: Give raiders 5 minutes instead of one life.
+1, I fully agree with this, this is an amazing idea.
The Admin or SGM hosting the raid can @@ and keep track of the time, this would make base raids so much more fun & interesting. |
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Banana |
Reviewed
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12 |
2,502 |
23 Feb 22 at 7:08pm |
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Thread: Increasing the prop limit for Engi and Grid
Post: Increasing the prop limit for Engi and Grid
FULL RP Name(s):
Chief of R&D Baker
EOW BLESSED 04 7704
OTA SHIELD 09 7704
Discord Username:
Lemme Think#9369
Steam ID:
STEAM_0:0:141376750
What is your suggestion?
A: Raise the prop limit f... |
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Banana |
Reviewed
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20 |
3,563 |
23 Feb 22 at 4:51pm |
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Thread: Echos Ban Appeal (unfortunate event)
Post: RE: Echos Ban Appeal (unfortunate event)
+1 Echos shouldn't be banned in the first place, some more research should have gone into the situation before deciding a 6 week ban.
- He hip fired point blank at Zuly's chest and got a head shot un... |
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Banana |
Reviewed
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30 |
6,183 |
8 Nov 21 at 5:14pm |
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Thread: Niko's GM App
Post: RE: Niko's GM App
+1 Personally don't know you well but you have a very good app. I love your event ideas they are somewhat unique and they seem very interesting/enjoyable. You answered the questions well but with the ... |
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Banana |
Accepted
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8 |
2,106 |
7 Nov 21 at 1:10am |
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Thread: Prop Repair Tool
Post: RE: Prop Repair Tool
+1, I made a suggestion about this a few months ago don't know what happened to it but I agree with what the others have said. |
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Banana |
Reviewed
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20 |
4,018 |
2 Sep 21 at 9:12pm |
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Thread: bring back pripyat :)
Post: RE: bring back pripyat :)
+1 personally I enjoyed the map and I loved just getting random Rf's to flank with me and take out snipers. If spawn camp was as big of a deal as people are saying, why not rework the points a bit? I'... |
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Banana |
Reviewed
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20 |
4,908 |
22 Aug 21 at 1:46pm |
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Thread: Remove cvr_stalker_defn from the map pool
Post: RE: Remove cvr_stalker_defn from the map pool
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Banana |
Reviewed
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17 |
4,391 |
5 Aug 21 at 11:53am |
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Thread: My app for GM
Post: RE: My app for GM
Neutral leaning twords +1, some of your answers could be reworked and answered better but not a huge deal. The first 2 events are basic shop events but the 3rd event is decent. Your answers could be a... |
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Banana |
Denied
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10 |
3,212 |
1 Aug 21 at 9:49pm |